These various essays include reflexions on how RPGs
differ from other games or the playing of roles in general - the
main characteristic being the large freedom of choice
allowed to a player's character. See for example Role-Playing Games: An Overview and What is
a Role Playing Game?.
List of academic publications, case studies, essays, dissertations, master
theses, attacks and counter statements on role-playing games,
covering the period 1979-2002. Good source of info, even though it's
probably no longer maintained up-to-date as several
links don't work anymore.
a wiki-based attempt to rate RPGs. They also have lots of
categories for board games and RPGs, like by equipment (ever
wondered what other games you could play using your chess or go
board?), by player age...
The Swords & Wizardry project builds and supports free-form roleplaying games, where "light" rules create a framework instead of trying to cover every detail, every rule, and every situation.
Amazing gothic game based on H.P. Lovecrafts story. The first time I played
it I became so scared I left (with a friend) the weird house we were supposed to be
living in and we never learnt who/what was actually making
the strange noises deep below it...
For people who play RPGs, CCGs, TCGs, wargames, board games — any tabletop game where you need a live human on the other side of a table if you want to play.
Dedicated to World of Greyhawk, a collaborative project of people keen on the Greyhawk setting (a fictional world designed as a campaign setting for the Dungeons & Dragons). Creative piece of art.